AI Prototyping Projects
Independent
Building practical prototypes with Python, FastAPI, structured inputs, OpenAI API workflows, AI-assisted development, and lightweight web interfaces.
I build practical AI systems, rapid prototypes, workflow automation, and product tools, backed by experience in web development, consulting, and Unity/C# game engineering.
From rough idea to working demo.
Fast, hands-on product exploration with clear workflows and usable interfaces.
AI ENGINEER
Tyler Wong
Prototypes Automation Product Tools

Featured Projects
The first four are what I'm building now. Use the arrows or drag sideways to explore additional case studies.
Work Experience
Independent
Building practical prototypes with Python, FastAPI, structured inputs, OpenAI API workflows, AI-assisted development, and lightweight web interfaces.
TruPlay Games
Built and maintained Unity/C# features for a mobile gaming platform, contributing to gameplay systems, UI implementation, debugging, and product iteration.
Self-Employed
Created independent Unity mobile game prototypes across hypercasual, puzzle, runner, and drawing-tool concepts.
Tic Toc Games
Developed Unity/C# gameplay, UI, and content-driven features for multiple Match-3 mobile games in collaboration with designers, artists, and producers.
Liferay
Built and supported web features across more than 20 client and internal projects.
What I Bring

Tyler Wong
AI Engineer
I'm an AI engineer focused on practical systems, rapid prototyping, and product tools, with experience across web development, consulting, Unity/C# game development, mobile products, and independent building.
I bridge the gap between ideas and impact, turning prototypes into real solutions.
Tools I Build With
Hands-on tools across my current AI products and earlier game engineering work.
OpenAI API
Python
C#
Unity
Codex
Claude
FastAPI
React
Next.js
SQLite
Git
Open to full-time, part-time, contract, and project-based opportunities.